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Rock Paper Scissors Pachinko!

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Rock Paper Scissors Game Jam Game where the theme was "Way Out"

Role(s)

Everything

Project Time

September 2024 - December 2024

Programs Used

Unity 2022 - Engine

Visual Studio - Programming

Aseprite - Art

Logic Pro for iPad - Music

Audacity - Audio Editing

Labchirp - Sound Effects

This game was made for the 2025 Bradley Crossplay Game Jam under the theme "Way Out," with the idea behind this game being it slowly getting more and more out of control the further you go on.

The original idea for this game was playing rock paper scissors against a computer, with rules changing as you played. However, there aren't many rules or mechanics to rock paper scissors itself, so I backpedaled and chose to instead add the plinko mechanic to the game, which allowed you and the computer to place down "pegs" to make the board more difficult to predict.

The thing I found the most interesting for this game was the physics simulation, especially with the "black hole" peg and how it interacted with the balls and the other pegs. 

This game was a fun and interesting one to work on, especially for my first game jam game.

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