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Eggception

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A boss rush for the 2026 Crossplay Game Jam

Theme - "You have to crack a few eggs to make an omelette"

Programmer

Musician

February 27th 2026 - March 1st 2026

Role(s)

Project Time

Programs Used

Unity 6 - Engine

Visual Studio - Programming

Logic Pro for iPad - Music

Audacity - Audio Editing

FMOD - Audio Middleware

This was a game jam game for the 2026 Game Jam, and it was one with a large, ten person team which allowed us to specialize and work for extra polish, rather than scrambling to make more features and content. I focused more on making music for this game and specifically composed the final boss and title screen musics specifically, as well as helping with some of the percussion parts on the second boss.

I also learned how to use FMOD as our audio middleware on this project, not only giving me more control over the loops in the music, but also allowing me to change how the music sounds when you progress to a certain part in the game without complex logic internally in Unity.

The things I did as a programmer for this project was mainly focused on getting smaller, main features in (such as swinging the frying pan) and working on the music-side for FMOD audio integration.

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